Client

You will find client events of our gksphonev2 that you can use in this page.

Exports

Send Notification


local NotifData = {
    title = "Notification header", -- Notification header
    message = "Notification Message", -- Notification content message
    icon    = '/html/img/icons/messages.png', -- Icon of the notification
    duration = 5000, -- specify how many seconds,
    type = "success", -- the home screen will also appear on the notification side.
    buttonactive = false, -- Activate if you want to use the button function
    button = {
       buttonEvent = "gksphone:client:Test", -- event name to use if the button approves
       buttonData = "test", -- If you want to transfer any data in the button
    }
}
exports["gksphone"]:Notification(NotifData)

Send Mail

isPhoneOpen

PhoneOpen

In order for the phone to be open, a player must first open it from the inventory.

PhoneClose

PhoneOpenBlock

Prevent the phone from turning on

PhoneOpenUnBlock

If you have blocked the phone from turning on, you can activate it again with this export.

PhoneOpenBlockStatus

PhoneNumber

PhoneUniqueId

SendDispatch

Last updated