Client
You will find client events of our gksphonev2 that you can use in this page.
Exports
Send Notification
local NotifData = {
title = "Notification header", -- Notification header
message = "Notification Message", -- Notification content message
icon = '/html/img/icons/messages.png', -- Icon of the notification
duration = 5000, -- specify how many seconds,
type = "success", -- the home screen will also appear on the notification side.
buttonactive = false, -- Activate if you want to use the button function
button = {
buttonEvent = "gksphone:client:Test", -- event name to use if the button approves
buttonData = "test", -- If you want to transfer any data in the button
}
}
exports["gksphone"]:Notification(NotifData)Send Mail
isPhoneOpen
PhoneOpen
In order for the phone to be open, a player must first open it from the inventory.
PhoneClose
PhoneOpenBlock
Prevent the phone from turning on
PhoneOpenUnBlock
If you have blocked the phone from turning on, you can activate it again with this export.
PhoneOpenBlockStatus
PhoneNumber
PhoneUniqueId
SendDispatch
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